PSEUDO INTERACTIVE

Pseudo Interactive

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PSEUDO INTERACTIVE

Industry:
Advertising Education Internet

Status:
Active


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Virtus Interactive

Virtus Interactive is a Vancouver-based firm focused on leadership development and strategic planning.

Current Employees Featured

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David Wu
David Wu Chief Technology Officer @ Pseudo Interactive
Chief Technology Officer
1994-09-01

More informations about "Pseudo Interactive"

Pseudo Interactive lot - Hidden Palace

May 9, 2007 In July 2024, a computer equipment recycler in Calgary, Canada, sold a total of 15 Xbox 360 development kits, and 7 Xbox development kits, which were purchased and dumped …See details»

Pseudo Interactive, Inc. - MobyGames

PSEUDO Interactive, Inc. C/O 120 Eglinton Avenue East, suite 707 . Toronto, Ontario, CANADA . M4P 1E2 . Phone: 416-966-1142 . website: www.pseudointeractive.com. Related Web Sites + …See details»

Pseudo Interactive - Crunchbase Company Profile & Funding

Find More Contacts for Pseudo Interactive. Protected Content. Non-Management Information Technology 1 email found . View contacts for Pseudo Interactive to access new leads and …See details»

Drinkbox Studios - Wikipedia

In 2008, Toronto-based video game developer Pseudo Interactive laid off the majority of its staff before closing down completely. Out of the laid-off employees, many left Toronto to work in other places, while three programmers, Chris Harvey, Ryan MacLean and Graham Smith, stayed to found their own game studio in April that year. Their idea was to create a game company that …See details»

Interactive television (narrative technique) - Wikipedia

Interactive television or interactive TV, sometimes also called pseudo-interactive television to distinguish it from technologically enabled interactive television, [1] is a narrative technique …See details»

Pseudo Interactive - Wikidata

Canadian video game developer. This page was last edited on 1 September 2024, at 18:26. All structured data from the main, Property, Lexeme, and EntitySchema namespaces is available …See details»

Pseudo Interactive - Overview, News & Similar companies

Ever-growing and extremely tight-knit, the employees at PSEUDO Interactive dedicate themselves to the highest production standards in the industry. Having shipped games for both …See details»

Pseudo Interactive - Contacts, Employees, Board Members

Pseudo InteractiveSee details»

Category:Pseudo Interactive — StrategyWiki | Strategy guide and …

Apr 10, 2020 Reliable information can be researched on Wikipedia or you can just search for "Pseudo Interactive" on Google. Pseudo Interactive; Founded: Twitter: Search: Facebook: …See details»

Examining children's perceptions of AI-enabled interactive media ...

To build upon the findings from Study 1 that suggested that children who watched interactive videos with an interactive character reported significantly higher perception of the character's …See details»

An interactive satellite network for digital audio distribution

May 19, 1995 The ALAS network has been designed to provide a pseudo-interactive satellite distribution network.< > Published in: 1995 Tenth International Conference on Digital Satellite …See details»

Category:Pseudo Interactive games - Wikipedia

Pages in category "Pseudo Interactive games" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. C. Cel Damage; F. Full Auto; Full Auto 2: …See details»

Frontiers | The Problem of the Task. Pseudo-Interactivity as an ...

Apr 29, 2020 A first pseudo-interactive experiment was conducted in early 2019 with a sample of 40 (34 female, 6 male, age m = 27, 3, s = 11, 4) students from Heidelberg University. Its …See details»

The two-brain approach: how can mutually interacting brains …

Jul 23, 2012 Here, we review two main two-brain methodological approaches, each with two conceptual strategies. The first group has employed two-brain fMRI recordings, studying (1) …See details»

Pseudo- Randomization in Automating Robot Behaviour ... - IEEE …

In this paper, a pseudo-randomization approach has been introduced to automatize the gestures and facial expressions of an interactive humanoid robot called ROBIN based on its mental …See details»

The Patterning of Interactive Organizational Identity Work

Oct 18, 2023 Specifically, the co-evolution of organization-level and collective-level identities, and the interdependencies between the levels, rendered the collective identity formation …See details»

Educational Manga Series: Pseudo-Interactive Effect in Learning ...

And design, and pseudo-interactivity effect, (2) to identify the effective printed learning materials be attributed to learning performance, (3) to analyze how do pseudo-interactive effects relate …See details»

The Patterning of Interactive Organizational Identity Work

Oct 18, 2023 Based on a longitudinal case study of an open innovation organization from inception, we reveal multiple patterns of interactive organizational identity work emerging over …See details»

PSEUDo: Interactive Pattern Search in Multivariate Time Series with ...

Sep 28, 2022 We present PSEUDo, a visual pattern retrieval tool for multivariate time series. It aims to overcome the uneconomic (re-)training problem accompanying deep learning-based …See details»

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