Organizations in Gamification
Name | Industry | Address | |
---|---|---|---|
Widow Games Entertainment company specialized in creating new experiences by closing the gap between the physical and the digital world. |
Android, Augmented Reality, Gamification, iOS, Mobile Apps, Online Games, Serious Games, Software, Video Games | Buenos Aires, Distrito Federal, Argentina | |
Audazzio Audazzio is a communication platform that provides in-venue and at-home fan engagement opportunities for teams and broadcasters. |
Audio, Digital Entertainment, Gamification, Sports | San Antonio, Texas, United States | |
Nexto Neto is a cultural AR storytelling platform. |
Augmented Reality, Gamification, Guides, Location Based Services, Museums and Historical Sites, Travel | Ljubljana, Ljubljana Urban Commune, Slovenia | |
NS Studio NS Studio is a game development studio based in New South Wales, Australia. |
Gamification, Online Games, PC Games | Lilyfield, New South Wales, Australia | |
Serious Factory Serious Factory is a publisher of innovative learning solutions for training purposes. |
E-Learning, EdTech, Gamification, Serious Games, Software | Suresnes, Ile-de-France, France | |
MSMCI MSMCI offers its users with a wide range of products that designs to help others promote their creative force. ASX:MSM |
Advertising, Digital Entertainment, Digital Media, Gamification, Media and Entertainment | Oakland, California, United States | |
Mirinae Games Mirinae Games develops and offers gaming software, platforms, and mechanics. |
Gamification, Gaming, Software | Seongnam, Kyonggi-do, South Korea | |
React Gaming Group Intema is a developer and provider of digital innovation to unparalleled customer-centric experiences. CVE:ITM |
Email Marketing, Gamification, Marketing Automation, Predictive Analytics, Software | Montrรฉal, Quebec, Canada | |
Genomawork AI driven platform for better hiring. We use neuroscience-based games and machine learning for staffing services. |
Artificial Intelligence, Gamification, Human Resources, Machine Learning, Recruiting | Santiago, Region Metropolitana, Chile | |
Lectron Metaverse DDoS Protection, Acceleration & Web3 Products |
Casual Games, Console Games, Enterprise Software, Gamification, MMO Games, Online Games, PC Games, Semantic Web, Software, Video Games | New York, New York, United States | |
ToolWire Toolwire first began developing immersive learning environments for enterprise software clients. |
Developer Platform, Gamification, Gaming | Pleasanton, California, United States | |
PlaceWar PlaceWar is a strategic play-to-earn social game universe deployed on a multi-chain with highly engaging artillery gameplay. |
Blockchain, Gamification, Gaming, Media and Entertainment, Metaverse, Online Games, Video Games | Manila, Manila, Philippines | |
Access Bright Japan Access Bright Japan publishes and operates smartphone games in China. |
Animation, Content, Gamification, Online Games, Software, Video Games | Minato, Chiba, Japan | |
MintDice MintDice is a fully-featured online cryptocurrency casino. |
Banking, Bitcoin, Blockchain, Ethereum, Gambling, Gamification, Gaming, Internet | Willemstad, Noord-Brabant, The Netherlands | |
RedCritter RedCritter offers business solution software that enables enterprises to manage, showcase, and reward employee achievements. |
Enterprise Software, Gamification, Software | Flower Mound, Texas, United States | |
FantasySalesTeam FantasySalesTeam is a software platform that allows sales leaders to run engaging sales contests modeled on fantasy sports. |
Gamification, SaaS, Sales, Software, Web Browsers | Austin, Texas, United States | |
Gamifiera Gamifiera offers a loyalty platform with gamification elements and Community functionality. |
Gamification, Software | Hรคggvik, Stockholms Lan, Sweden | |
Karaoke One Karaoke One is a social network that allows users to sing their favorite tunes, create singing videos, and interact with music lovers. |
App Marketing, Apps, Digital Entertainment, Gamification, Mobile, Music, Social Media | Roma, Lazio, Italy | |
FromLabs An exciting company that incorporates new technology offerings to the fundamental communication, learning and activity based processes. |
Education, Enterprise Software, Gamification, Information Technology, Mobile Apps, Software | Singapore, Central Region, Singapore | |
Game Theory Game Theory is a sports and tech startup that facilitates video-gaming like sporting experiences. |
Fitness, Gamification, Recreation, Sports | Bangalore, Karnataka, India | |
ZIZO Technologies Inc. Zizo Technologies is a workforce gamification platform specializing in performance management. |
Gamification, Management Information Systems, Software | Buffalo, New York, United States | |
Lendonomy Lendonomy is a peer-to-peer mobile lending platform for young adults combining gamification, social networking, AR and blockchain. |
Affiliate Marketing, Augmented Reality, Blockchain, FinTech, Gamification, Social Network | Oslo, Oslo, Norway | |
KeySkillset Gamification of learning hard skills for finance professionals (games to master MS Excel, PowerPoint, Python, Financial Modeling, etc.). |
Education, Gamification, Gaming, Online Games, PC Games, Software, Video Games | Water Mill, New York, United States | |
Crumb A holistic Health app that nudges long term behavioural change. |
Affiliate Marketing, Apps, Fitness, Gamification, Software, Wellness | Hamburg, Hamburg, Germany | |
WealthyLife WealthyLife is pre-packaged, adaptive financial literacy courseware that offers online games to teach people how to make better decisions. |
Analytics, Education, Financial Services, Gamification, Mobile | Brisbane, Queensland, Australia | |
Light & Wonder Light & Wonder engages in cross-platform games and entertainment. NASDAQ:LNW |
Gamification, Gaming, Information Technology, Software | Las Vegas, Nevada, United States | |
Aquimo Sports Aquimo Sports is a Skill-based sports game for in-stadium fan engagement on the videoboard or live streamed/TV Broadcast. |
Developer Tools, eSports, Gamification, Gaming, Information Technology, Software, Sports | Mesa, Arizona, United States | |
Cyber Intelligence 4U Cyber Educational Services company that provides Executive, Enterprise and Gamified Training for organizations, universities & individuals. |
Corporate Training, Cyber Security, Gamification, Higher Education, Software, Universities | New York, New York, United States | |
Aquiris Aquiris is a 3D gaming studio that develops games for browser, PC, and mobile phone platforms. |
3D Technology, Digital Entertainment, Gamification, Video Games | Porto Alegre, Rio Grande do Sul, Brazil | |
MemoryOS Ed-tech startup developing innovative gamified e-learning software to help people significantly improve their memory |
E-Learning, EdTech, Education, Gamification, Software | Somerset, New Jersey, United States | |
Jugo Jugo develops a series of games focusing on the improvement and personal growth of users. |
Apps, Gamification, Marketing | Madrid, Madrid, Spain | |
Funifier Holdings Funifier provides gamification solutions that enable companies to influence and measure user behavior. |
Gamification, Information Services, Information Technology, Internet, Software | Montrรฉal, Quebec, Canada | |
MYXR, Inc. MYXR, Inc. is a global SaaS company creating white-label AR, AI, and engagement solutions for various verticals and organizations. |
Analytics, Artificial Intelligence, Augmented Reality, Education, Gamification, SaaS, Software | San Francisco, California, United States | |
Kappo SaaS platform that helps smart cities increase the urban bicycle usage worldwide |
Apps, Big Data, Gamification, Predictive Analytics, SaaS, Smart Cities, Wellness | Santiago, Region Metropolitana, Chile | |
Attensi Attensi provides simulation-based workforce training combining game technology and behavioral psychology. Developer of No-Code SaaS platform |
3D Technology, Corporate Training, E-Learning, Education, Gamification, SaaS, Serious Games, Simulation, Software, Training | Oslo, Oslo, Norway | |
Arcade Arcade is a software company engaging people working in distributed workplaces. |
Gamification, SaaS, Sales, Software | Plano, Texas, United States | |
Da Yujingji Da Yujingji is a competitive game developer that engages in game development and game operations. |
Casual Games, Gamification, Gaming | Beijing, Beijing, China | |
Equell Equell offers a mobile app that helps people train to build a healthier relationship with technology. |
Fitness, Gamification, Health Care, Software, Wellness | New York, New York, United States | |
Recurrence Recurrence offers a software platform that allows both enterprises and educational organizations to engage and educate users |
Big Data, Education, Enterprise Software, Gamification, Software | Bellevue, Washington, United States | |
PentaQuest SaaS employee engagement platform using behavioural science and gamification |
Gamification, Human Resources, Information Technology, Psychology, SaaS, Software | Canberra, Australian Capital Territory, Australia | |
FIX Health FIX Health develops high quality, interactive games that promote health and daily activity in a fun. |
Apps, Fitness, Gamification, Gaming, Health Care, Online Games, Wellness | Atlanta, Georgia, United States | |
Gamifier, Inc. A startup focused on boosting the productivity using KPIs, gamification, chatbot and people analytics oriented by business indicators. |
Analytics, Gamification, Productivity Tools, SaaS, Software | Claymont, Delaware, United States | |
OWIWI SaaS based Talent Assessment Platform |
Consulting, Gamification, Gaming, Human Resources, Information Technology, Internet, Recruiting, SaaS, Serious Games, Software | Athens, Attiki, Greece | |
Major League Fantasy The leading gaming network for daily fantasy sports. |
Fantasy Sports, Gamification, Gaming | Walnut Creek, California, United States | |
Hyko Connected devices and apps that gamify conscious energy consumption for families, while increasing customer engagement for energy companies. |
Clean Energy, Education, Energy, Energy Management, Gamification, Hardware, Internet, Online Portals, Renewable Energy, Software | Amsterdam, Noord-Holland, The Netherlands | |
Atmana Atmana helps millennials overcome technology addictions like gaming, pornography, and social media. |
Gamification, Information Technology, Software | Bengaluru, Karnataka, India | |
Fidelis Ideas Gamified consumer engagement mobile saas company whose first product, LENA, is a travel tech mobile app that gamifies travel |
Gamification, Hospitality, Mobile Apps, Retail Technology, Software, Tourism | Brentwood, Tennessee, United States | |
Battlejungle Neverending, gamified online team building for happier, healthier, more engaged employees. |
Gamification, Human Resources, SaaS | Budapest, Budapest, Hungary | |
YAS.life YAS.life provides digital health bonus systems for health insurers. |
Fitness, Gamification, Health Care, Health Insurance, InsurTech, Personal Health | Berlin, Berlin, Germany | |
Adact Adact creates games to help retail stores to create connections with their customers through gamification. |
Gamification, Retail, Retail Technology | Tallinn, Harjumaa, Estonia | |
Keylol Keylol is a game community that drives genuine games. |
Gamification, Gaming, Media and Entertainment | Shenzhen, Guangdong, China | |
Spotluck Spotluck introduces diners to local spots using a gamified approach to discovery. Users enjoy preferred pricing that constantly changes. |
Developer Platform, Food and Beverage, Gamification | Bethesda, Maryland, United States | |
CSE Entertainment CSE Entertainment is the most versatile exergame activity provider in the world. |
Amusement Park and Arcade, Digital Entertainment, Fitness, Gamification, Gaming, Rehabilitation, Wellness | Kajaani, Oulu, Finland | |
Pixel Press Pixel Press is a technology company that focuses on building engaging gaming and interactive experiences. |
Computer Vision, EdTech, Education, Gamification, Gaming, Mobile, Primary Education, STEM Education | St Louis, Missouri, United States | |
AuthorDigital AuthorDigital is an information technology company that specializes in video game development. |
Gamification, Information Technology, PC Games, Video Games | Maple Valley, Washington, United States | |
DiALOGiFY multiexperience conversational automation with ai & gamification, ecommerce personalization, recommendation and community management |
Artificial Intelligence, E-Commerce, Gamification, Marketing Automation, Personalization, SaaS | Zug, Zug, Switzerland | |
Intelen Change the worldโs behavior towards more efficient management systems through data-driven business applications |
Analytics, Energy, Energy Efficiency, Gamification, Information Technology, Mobile Devices | New York, New York, United States | |
Gimmie Gimmie provides digital marketing tools to acquire, convert and retain more customers on web and mobile. |
Advertising, Big Data, CRM, Gamification, Loyalty Programs | Singapore, Central Region, Singapore | |
IWOPI iWOPI is a science-based application to promote, measure and improve employee habits and engagement. |
Analytics, Employee Benefits, Gamification, Human Resources, SaaS, Wellness | Sabadell, Catalonia, Spain | |
SuperPlay SuperPlay is a game development studio that develops and publishes social games for the web and mobile devices. |
Gamification, Gaming, Mobile Devices | Rosh Ha'ayin, HaMerkaz, Israel | |
ArcadeQuest Ai SaaS platform for game studios to successfully launch and sell games through influencers. |
Gamification, Gaming, Media and Entertainment | San Francisco, California, United States | |
X-Plora X-Plora is platform for physical and virtual tours that bets on XR (AR/VR) , Gamification and Blockchain to improve visitor experience. |
Augmented Reality, Blockchain, Gamification, Information Technology, Software, Tourism | Porto, Lisboa, Portugal | |
Battle Infinity Battle infinity is a gaming platform where our ecosystem hosts multiple P2E battle games integrated with the Metaverse. |
Blockchain, Cryptocurrency, Gamification, Gaming, Information Technology, Metaverse | Majuro, NA - Marshall Islands, Marshall Islands | |
Catheon Gaming Catheon Gaming is the fastest-growing integrated blockchain gaming and entertainment company globally. |
Blockchain, Casual Games, Gamification, Gaming, Online Games, PC Games, Video Games | Sydney, New South Wales, Australia | |
GetBadges Gamification platform for software development teams |
Enterprise Software, Gamification, Information Technology, Product Design, Project Management, SaaS, Software | Poznan, Wielkopolskie, Poland | |
IBETcha Bet on Anything, Anywhere, at Any Time. |
Apps, Gamification, Gaming | New York, New York, United States | |
Capeesh Capeesh is language learning based on machine intelligence. The software teaches you industry terminology and pronunciation in a fun way. |
Artificial Intelligence, Gamification, Language Learning, Machine Learning, Natural Language Processing, Software | Trondheim, Sor-Trondelag, Norway | |
Loco Adventures Loco Adventures is an outdoor adventure platform building a community of AR game creation pioneers ready for the next evolution in gaming. |
Augmented Reality, Gamification, Internet, Location Based Services | Berlin, Berlin, Germany | |
Officevibe Officevibe is an online platform that designs employee pulse surveys to boost employee engagement within organizations. |
B2B, Gamification, Human Resources, SaaS | Montrรฉal, Quebec, Canada | |
Qranio Qranio is a gamified mobile learning platform for enterprises that rewards learning and stimulates users to engage with educational content. |
B2B, Education, Gamification, Mobile | Juiz De Fora, Minas Gerais, Brazil | |
Signum City Signum City is a fantasy stock market gaming app. |
Education, FinTech, Gamification, Mobile Apps, Simulation | Austin, Texas, United States | |
Gamewheel One-stop-shop for seriously playful marketing campaigns - gamification and playable ads products & solutions |
Advertising, Advertising Platforms, Brand Marketing, Gamification, Mobile Advertising, Social Media Marketing | Berlin, Berlin, Germany | |
Flutter Flutter is a peer-to-peer betting site that merged with Betfair in 2001. |
E-Commerce, Gamification, Gaming, Internet, Peer to Peer | London, England, United Kingdom | |
BeeBag Beebag employs gamification and cutting-edge technology to assist customers in developing long-term purchasing habits. |
Consumer, Gamification, Sustainability | Shah Alam, Selangor, Malaysia | |
RC21X RC21X is an advanced brain health and performance measurement system. |
Application Performance Management, Gamification, Health Diagnostics | Coraopolis, Pennsylvania, United States | |
GoodBookey The leader in social impact sports gaming. |
Charity, Gamification, Gaming, Mobile Apps, Social, Sports | Raleigh, North Carolina, United States | |
PaeDae PaeDae partners with local and international non-profits to create pro-bono campaigns for charitable causes. |
Advertising, Advertising Platforms, Apps, Gamification, Mobile, Social Media | Santa Monica, California, United States | |
OneGCC OneGCC is an employment platform, focused on matching Job Seekers with Job opportunities based on their skills and personalities. |
Communities, Employment, Gamification, Human Resources, Recruiting, Software | Manama, Al Manamah, Bahrain | |
Gidi Mobile Gidi Mobile is the creator of gidimo, the developing worldโs leading personal mastery & learning-for-opportunity platform |
Augmented Reality, Blockchain, E-Learning, EdTech, Gamification, Natural Language Processing, Virtual Reality | Menlo Park, California, United States | |
Red Thread Games An independent game studio based in Oslo, Norway. |
Gamification, Gaming, PC Games | Oslo, Oslo, Norway | |
Plasma Games EdTech company making entertainment-quality games for STEM education |
E-Learning, EdTech, Education, Gamification, Gaming, Serious Games, STEM Education, Video Games | Raleigh, North Carolina, United States | |
Arctic Shores Arctic Shores is a behavior-based assessments provider for employers and companies. |
Artificial Intelligence (AI), Gamification, Human Resources, Machine Learning, Software | Manchester, Manchester, United Kingdom | |
GameFi.org gameFI uses feedback, focus, and fun to engage employees and drive business results. |
Advertising Platforms, Gamification, Gaming, Information Technology, Mobile | N/A | |
CRMGamified CRMGamified offers gamification software designed to motivate CRM user engagement and adoption. |
CRM, Gamification, Information Technology, Marketing, SaaS, Sales Automation, Software | Miami, Florida, United States | |
THX Network We help game studios grow with embedded quests and rewards. |
Developer APIs, FinTech, Gamification, Gaming, Web3 | Amsterdam, Noord-Holland, The Netherlands | |
Talenzy audience powered content creation |
Advertising, Blockchain, Content Creators, Gamification, Information Technology, Social Network | London, England, United Kingdom | |
Kwarter Kwater is a mobile second screen gamification platform providing solutions that increase TV viewer engagement and retention. |
Consumer Electronics, Gamification, Mobile | San Francisco, California, United States | |
Torry Harris Integration Solutions Torry Harris Integration Solutions - โTHISโ, is our commitment to increase the digital ability of enterprises through integration. |
Developer APIs, Enterprise Software, Gamification, Information Technology, Internet of Things, IT Management, Software | Perth Amboy, New Jersey, United States | |
Study Rocket Study Rocket is the learning platform that stops procrastination. |
E-Learning, Education, Gamification, Productivity Tools | London, England, United Kingdom | |
The Daily Hundred The Daily Hundred is a web app allowing businesses to reward customers by encouraging micro-level brand advocacy and product endorsements. |
Advertising, Gamification, Mobile, Photography, Small and Medium Businesses, Social Media Marketing | Tampa, Florida, United States | |
Further Insights Interactive media and audience intelligence |
Advertising, Content Marketing, Gamification, Media and Entertainment | Baltimore, Maryland, United States | |
KATSANA Holdings Sdn Bhd KATSANA is a data company focusing on connected cars, telematics and usage-based insurance. |
Auto Insurance, Automotive, Fleet Management, Gamification, Internet of Things, Location Based Services, Predictive Analytics | Kuala Lumpur, Kuala Lumpur, Malaysia | |
BAG Innovation A digital platform that applies Gamification to offer real-time access to experience-based learning for University students in East Africa |
EdTech, Education, Gamification, Software | Kigali, Butare, Rwanda | |
SIVI SIVI is a virtual incubator for aspiring entrepreneurs and developer of LaunchLeader, the micro-crowdfunding platform for building MVPs. |
Crowdfunding, EdTech, Education, Gamification | New York, New York, United States | |
Fathomd Fathomd provides a platform for developing and distributing educational games that facilitate interactive learning. |
Gamification, Higher Education | Dallas, Texas, United States | |
1985 Games 1985 Games produces high-quality, affordable, accessories for DnD and other Tabletop RPGs. |
Gamification, Gaming | Portland, Oregon, United States | |
COPRIX Media BG Coprix Media develops learning apps that opens up opportunities for kids to really engage in education |
E-Learning, EdTech, Education, Gamification, Information and Communications Technology (ICT), Language Learning, Mobile, Publishing, Skill Assessment, Software | Sofia, Grad Sofiya, Bulgaria | |
Skinnyprice Skinnyprice has patented pricing technology that improves e-tailer's conversions by fundamentally reinventing pricing (Pricing 2.0) |
B2B, E-Commerce, Gamification, SaaS, Software | San Jose, California, United States | |
Wizdy Wizdy develops educational game apps for kids that encourage positive lifestyle habits. |
Gamification, Health Care, Mobile | Allston, Massachusetts, United States | |
Be-novative Be-novative is a SaaS that makes innovation processes efficient, fun & engaging. Be-novative fully unleashes collective creativity. |
Crowdsourcing, Gamification, Innovation Management, SaaS, Social Impact, Software | Mountain View, California, United States |